The correctly implemented ViewModel hierarchy in Ext 5.x MVVM applications provides for more robust, modularized and well-written large applications. Read this article to write big, yet maintainable, expandable and bugless applications.
Localization of Ext Applications
Do you need to localize your Ext application and feel that the standard way is not right for you? Read this article to find out other ways to implement translations.
On Software Architecture
Is the application architecture really that important for the development success? Read this article to find out.
Upgrading an existing ExtJS application
Are you planning to upgrade your application to newer version of ExtJS? Read this article to see how to start with UI analysis and what to write to the Design Document.
An Application Design Phase
Do you plan a new application or an upgrade of existing one? Read about the design phase of the project and learn what you must and must not do.
Single File ExtJS 5 Application w/o Sencha Cmd
Although Sencha Cmd is a very useful tool for application scaffolding, creating view, controllers and models, sometimes it is faster to use a single-file app. It is especially useful for fast testing, prototyping or concept proof. Read how to do it.
ExtJS 5 Grid Without Store
“Hey, Saki, wait a minute. You must be kidding. Grid must have a store; it is a required configuration option.”
Find out if and how it is possible to have an ExtJS 5 grid without store config option.
On ExtJS 5 Chained Stores
Chained Stores, introduced in ExtJS 5, allow to use one store in multiple views with independent filtering and sorting. This article discusses what they really are, what are drawbacks and it also provides a playground application that.
Ext Application Startup Sequence
The diagram in this article shows how the MVC Ext Application generated by sencha generate app initializes.
Ext Grid Renderer Danger
ExtJS grid renderers are the powerful tool that can, if used correctly, greatly enhance the user interface. However, you can run into several gotchas. This article demonstrates what problems can renderers introduce and explains how to avoid them.
